Originally posted by samsung at 2005-6-3 20:30
cho: 32 pipes/24
DaveBaumann
Seriously - how can anyone expect pipeline counts to double as well as adding SM3.0 support whilst extending the ALU's and register space to support full speed, si ...
Originally posted by HeavenPR at 2005-6-3 20:32
With god's help......
Let's wait and see if R520 really has all of the features mentioned above.
Originally posted by phk at 2005-6-3 20:32
only FP32 ?![]()
Originally posted by eye2eye at 2005-6-3 20:52
希望R520不会是哈雷慧星版。
Originally posted by samsung at 2005-6-3 20:30
cho: 32 pipes/24
DaveBaumann
Seriously - how can anyone expect pipeline counts to double as well as adding SM3.0 support whilst extending the ALU's and register space to support full speed, si ...
Now, NVIDIA has put something in 130nm that’s die size is 10-15% bigger and there’s still some understanding we have to get on their architecture.
Originally posted by HeavenPR at 2005-6-3 22:39
NV40 可以算 R300 重生了
ATI 的人竟然说 "我们也不知道他们是怎么做到的"
Originally posted by samsung at 2005-6-3 22:56
16 pipe vs 24 pipe
Originally posted by samsung at 2005-6-3 22:56
16 pipe vs 24 pipe
Originally posted by Asuka at 2005-6-3 23:02
如果R520真是Full FP32,就有戏看了![]()
Originally posted by phk at 2005-6-3 23:05
先搞清楚多少管线再说![]()
Originally posted by Asuka at 2005-6-3 23:05
超标量+MIMD,16PIPE足以![]()
Originally posted by phk at 2005-6-3 23:07
就像当年ATI说SM2.0b已经够用一样![]()
Originally posted by Asuka at 2005-6-3 23:09
不一定
听说过那个R520 3TMU/PIPE的传闻没有?有1%的道理哦![]()
Originally posted by Asuka at 2005-6-3 23:09
不一定
听说过那个R520 3TMU/PIPE的传闻没有?有1%的道理哦![]()
Originally posted by clawhammer at 2005-6-3 23:14
那样设计简直是找死,难道没有吸收Radeon256-Radeon7500的失败教训么![]()
Originally posted by Asuka at 2005-6-3 23:16
换个角度想呢?比如MIMD的超标量流水线,类似NV40的扩充![]()
Originally posted by G70 at 2005-6-3 23:20
超标量是多TMU/PIPE吗....晕.
Originally posted by Asuka at 2005-6-3 23:21
我可没说过多MTU是超标量
算术指令并行能力达到一定程度都可以叫超标量
Originally posted by G70 at 2005-6-3 23:11
TMU ? or 3 ps unit /pipe?
Originally posted by Ben Tse at 2005-6-3 23:29
每PPL超过2个ALU的话效率反而不好
Originally posted by samsung at 2005-6-3 23:52
650MHz 16 pipe 2 ALU per pipe
依Dave說R520上市時間可能9月(R5XX系列同時上市)
Originally posted by samsung at 2005-6-3 23:52
650MHz 16 pipe 2 ALU per pipe
依Dave說R520上市時間可能9月(R5XX系列同時上市)
Originally posted by pliflier at 2005-6-4 00:14
那么就是700*16 vs 430*24 再拼PPL效率
Originally posted by phk at 2005-6-4 00:21
我看R520受90nm出问题的影响下,ATI可能会选择110nm,700MHz+别想了,580MHz+就差不多![]()
Originally posted by samsung at 2005-6-4 00:35
請你先報G70 3d05 score![]()
Originally posted by cho at 2005-6-4 00:36
R520是铁定90nm的。
Originally posted by phk at 2005-6-4 00:40
You know that thing, were more than us![]()
Originally posted by samsung at 2005-6-4 00:48
Nope
Originally posted by pliflier at 2005-6-4 00:14
那么就是700*16 vs 430*24 再拼PPL效率
Originally posted by G70 at 2005-6-4 01:08
单纯乘起来,R520占优...哈哈哈.
Originally posted by phk at 2005-6-4 01:09
现在我怀疑G70 Ultra只是24PP高频版而已![]()
Originally posted by P2MM at 2005-6-4 01:10
某人讲了 R520一出,G70只好吃屎
Originally posted by G70 at 2005-6-4 01:12
此话到现在只看见你说过.难道毛毛有两家公司的NDA资料?对R520,G70性能了如指掌?
Originally posted by G70 at 2005-6-4 01:12
此话到现在只看见你说过.难道毛毛有两家公司的NDA资料?对R520,G70性能了如指掌?
Originally posted by G70 at 2005-6-4 01:11
512MB RAM肯定要上的吧?我不明白为什么+10%晶体管就能做到比NV40多8个PPL.总之我认为,这次谁也甩不开谁.决战在更下一代.预测R520不能重现R300的辉煌.因为NV4X系列真的强.
Originally posted by P2MM at 2005-6-4 01:13
呵呵 当我吹牛好了![]()
Originally posted by phk at 2005-6-4 01:18
G70 GTX的Shader能力将是NV40的两倍![]()
Originally posted by G70 at 2005-6-4 01:21
从何得出的结论?
Originally posted by phk at 2005-6-4 01:23
美国东部时6月22号,NV在发布会中,将会提到的![]()
Originally posted by G70 at 2005-6-4 01:24
内部资料?那么,现在先把你的话拍照,等6.22揭晓之时验证.
Originally posted by G70 at 2005-6-4 01:53
HKEPC没有触犯NDA吗?
Originally posted by samsung at 2005-6-3 22:56
16 pipe vs 24 pipe
Originally posted by G70 at 2005-6-4 01:57
希望大家能够以较平稳理智的心态来讨论问题
Originally posted by Eji at 2005-6-4 01:58
唔.... 這好像怪怪的。
不過從這個方向去想....2ALU 可能是類似R500的4D+1D....
然後 16pipe,16shader or more。
這樣的話規模不大啊。大概肯定250M以內搞定?(因為這比C1還小啊)
加上90nm的話,跑700 ...
Originally posted by phk at 2005-6-4 02:00
很好的分析![]()
Originally posted by 明镜止水 at 2005-6-4 02:01
仲没训啊?!![]()
Originally posted by Eji at 2005-6-4 01:58
唔.... 這好像怪怪的。
不過從這個方向去想....2ALU 可能是類似R500的4D+1D....
然後 16pipe,16shader or more。
這樣的話規模不大啊。大概肯定250M以內搞定?(因為這比C1還小啊)
加上90nm的話,跑700 ...
Originally posted by G70 at 2005-6-4 02:05
4D+1D means...??
是不是说两个ALU的规模不相等?
Originally posted by Eji at 2005-6-4 03:57
嗯,我是假設如此。
我假設2ALU means 4D + 1D。
這樣的話比較容易符合700MHz;
雖然 (4D + 1D) x2其實也不會真的很大,因為這只比NV40大些。
不過700MHz就變得比較麻煩些。
總之現在rumor太多了,但是 ...
Originally posted by samsung at 2005-6-4 12:08
ATI延期的原因應該有部份原因(9月OEM)
Originally posted by shu0202 at 2005-6-4 13:04
解决CPU建模能力不足的方法应该是双核心和4核心。
Originally posted by shu0202 at 2005-6-4 13:11
支持双核心将成为明年游戏的重点!
Originally posted by G70 at 2005-6-4 13:13
我觉得开发并不是那么容易.虽然下一代CONSOLE全是多核心.
Originally posted by Eji at 2005-6-4 13:26
只是大家過去不用心啦,不能再懶惰了。XD
----
話說最近NVIDIA有個怪專利,User Programmable Geomerty Engine....
不知道是不是代表G70的VS有修改....讓它可以跑High Order Surface之類。
G70目前看 ...
Originally posted by G70 at 2005-6-4 13:27
High order surface是什么一个东西呢?是目前GPU不能硬件跑的东西吗?
Originally posted by cho at 2005-6-4 13:40
一般来说,4个VS代表一个周期处理一个三角形,430MHz跑860M三角形正正是表示8个VS。
原帖由 P2MM 于 2005-6-4 01:10 发表
某人讲了 R520一出,G70只好吃屎
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