wujidefeng 发表于 2010-8-17 00:26:23

网友爆星际2下个补丁细节 神族增强

       今天发现暴雪星际2的社区论坛上,偶然出现了一则帖子:暴雪在酝酿星际争霸2正式版的第一个涉及平衡性调整的补丁,三族将进行大调整。该补丁内容据传为暴雪不慎内部泄露,内容真实性未经证,,暴雪官方也未对此表态。      不过从目前的战网种族排行来看,人族强势地位极大的影响了平衡性和玩家的兴趣,确实有待调整。
        StarCraft II: Wings of Liberty -- Patch 1.1.0
      Protoss
      Observer观察者(OB)
      • Cost decreased from 50 Minerals and 100 Vespene Gas to 25 Minerals and 75 Vespene Gas.
      • Build time decreased from 40 seconds to 33 seconds
      OB的建造价格从50矿100气调整为25矿75气体,同时建造时间从40秒调整为33秒.
      Carrier(航母)
      • The build time for this unit has decreased from 120 to 100.
      • Build Interceptor now defaults to auto-cast.
      航空母舰建造时间从120秒调整为100秒,拦截机变为自动制造.
      Interceptor(航母拦截机)
      • Armor type changed from Mechanical-Light to Mechanical.
      拦截机不再是轻型护甲类型
      Mothership(母舰)
      • Now spawns with 100 energy.
      母船初始能量100能量
      Pylon(水晶塔)
      • Now takes 50% additional damage while warping in.
      水晶在建造时额外承受50%伤害
      Warp Gate(传送门)
      • Units now take 50% additional damage while warping in. This bonus damage does not apply to units warped in via Warp Prism.
      传送门兵营建造时额外承受50%伤害.
      Archon(执政官)
      • The pathing radius for this unit has been decreased.
      执政官半径缩小
      High Templar(高阶圣堂武士)
      • Psionic storm now reveals cloaked units.
      心灵风暴可以使在其覆盖范围内的隐形单位现形
      Dark Shrine 黑暗圣堂武士
      • Build time decreased from 100 seconds to 80 seconds.
      • Cost decreased from 100 Minerals and 250 Vespene Gas to 100 Minerals and 200 Vespene Gas.
      黑暗圣坛建造时间从100秒缩短到80秒,缩短时间20秒,资源消耗从100矿250气调整到100矿200气,降低50气体
      Void Ray(虚空战舰)
      • Damage while charged changed from 10 (+15 armored) to 5 (+25 armored). “Fazing”
      now possible until Void Ray has become charged.
      伤害对轻型护甲单位降低,对重型单位提高5点.

  Terran
  Ghost(幽灵特务)
  • Armor type changed from Biological-Psionic to Biological-Psionic-Light.
  幽灵护甲类型调整为轻型护甲
  Planetary Fortress(行星要塞)
  • Cost decreased from 150 Minerals and 150 Vespene Gas to 50 minerals and 100 Vespene Gas.
  行星要塞造价从150矿150气调整为50矿100气.
  Mule(矿骡)
  • Life span reduced from 90 to 70.
  矿螺的持续存在时间从90秒调整为70秒.
  Marauder(掠夺者)
  • Bonus damage no longer applies to structures.
  • Concussive shells now has a cool-down of 5 seconds.
  掠夺者的额外伤害不再对建筑生效.
  震撼弹有5秒CD
  Viking(维京战机)
  • The damage done by this unit in Fighter Mode has changed from 10 (+4 armored) to 8(+6 armored).
  维京战机对轻型护甲单位伤害降低2点,对重型单位不变.
  Raven(渡鸦)
  • Seeker Missile range has been increased from 6 to 9.
  • Seeker Missile splash radius has been increased from 2 to 2.4
  渡鸦的自动追踪导弹射程增加3点爆炸范围增加0.4
  SCV(工程车)
  • Repair now increases attack priority.
对动作进行调整,修理动作比攻击优先度更高
  Thor(雷神)
  • 250mm Strike Cannons research requirement removed.
  • The Thor can now attack neutral structures (such as destructible rocks) with this ability.
  雷神250MM加农炮不再需要研发。可以使用加农炮来攻击岩石.

   Zerg
      Queen(女王)
      • New ability: Nest- binds Queen to targeted Hatchery, casting spawn larva on cooldown. Cannot attack or use transfusion while nested.
      女王:新技能 巢穴: 将女王绑定在指定的基地,自动持续召唤幼虫. 绑定期间不可攻击或加血(减少操作).
      Burrow(钻地修改)
      • Units will now attack while the exit burrow animation completes. Enemy units will
      no longer receive a “free shot” on units as they leave the burrowed state.
      • Zerg units now receive +1 regeneration while burrowed in creep. Does not stack with other bonuses to regeneration.
      钻地:生物现在在钻出动画结束后立刻攻击,此时敌人不再获得一个免费攻击时间.
      Roach(蟑螂)
      • Burrowed move speed increased from 1.4 to 2.
      • Armor value increased from 1 to 2.
      蟑螂:
      钻地移动速度增加,从1.4调整为2.
      护甲从1提高至2点
      Infestor(感染虫)
      • Neural Parasite no longer has a research requirement. Can no longer be used on psionic units.
      • Health increased from 90 to 120.
      感染虫:
      神经寄生不再需要研究. 不能用在灵能单位的身上
      生命值从90调整为120点
      Ultralisk(雷兽)
      • Head Attack removed. Damage versus buildings changed to regular attack damage 15 (+25 armored).
      雷兽,对建筑物的头槌被动技能移除,现在对建筑的额外伤害在常规伤害里面直接增加15点
      Greater Spire(大螺旋塔)
      • Build time reduced from 120 to 90.
      大螺旋塔建造时间从120秒降低到90秒,缩短了30秒.
      Bug Fixes(Bug修正)
      • Fixed an issue with cloaked units still casting shadows.
      • Fixed an issue where players were not receiving the Collector’s Edition Thor.
      • Fixed an issue causing increased frequency of play between random and arranged teams.
      修正了一个bug,隐形单位在没有被侦测时也存在阴影的问题。
      修正了一个问题.即珍藏版玩家的雷神模型和普通玩家一样的问题(珍藏版的玩家建造的雷神,和普通玩家会有一点外型上的差别,修正了有时候珍藏版玩家不能正确得到特殊外形的雷神bug)。
      修正了一个多人对战团队合作的问题
      General(一般性改动)
      • Numerous performance and stability improvements.
      • Multi-threading improved.
      • Rally points can now be issued an attack move command when being placed.
      • Players may now manually rebind keys.
      • Added a new control scheme for players familiar with first-person shooter controls.
      • New maps added to ladder.
      关于性能和稳定性方面的改进。
      对多线程的支持进行改善。
      修正一个天梯系统的的排行移动机制。
      玩家现在可以手动修改快捷键。
      增加了玩家对第一人称射击控制的方案,方便那些玩第一人称自定义地图的玩家。
      战网天体系统添加新的地图。

lichienzo 发表于 2010-8-17 22:51:07

神族就是爽

hhh0503 发表于 2010-8-17 23:20:39

神族 就是很弱

人类 打 神族 巨象就是个脆皮

拓拔寒 发表于 2010-8-18 13:00:26

人族维京成编制,打什么灭什么..
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