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Quackcon 2006: Carmack Keynote Highlights
Carmack Keynote Highlights
John Carmack's annual QuakeCon keynote address ended a few hours ago. It was comparable to his down to earth speech presented last year when he focused on next generation console gaming.
id Software will be focusing on gameplay over graphics in their next unannounced title.
id's next title will be a 3D action title that will be their biggest diversion since Wolfenstein.
A more advanced version of the megatexture technology will be used in id's next title which includes lots of outdoor areas.
id will continue to work on games that their millions of fans enjoy.
Quake3 was labeled by Carmack as the "most pure game".
While they will be developing their next game simultaneously on the XBOX 360, their primary development platform is still the PC.
Their current project will include multi-processor support in both the console and PC platforms.
Discussed the lack of progress development software has made over the years.
id is branching out in a different direction for their new title which they expect to be a blockbuster.
Discussed the fun his cell phone game development has been.
Has thought about porting cell phone games over to the Nintendo DS.
Security was on the minds of id during the development of Quake3.
The recently patched Quake3 bugs were let into the game code in a later patch, not the original game code.
Discussed the problems of releasing a game's source code while the game is still popular like they did with Quake3. Carmack polled the audience and asked if they thought he released Quake3's source code too early. Only a few raised their hands.
The current mod community is slacking because of the work it takes to make mods with such advanced games.
id wants to stick with games that people inside the company are used to developing.
id's next game has "a lot of people in it".
NVIDIA is sponsoring Carmack's Armadillo Aerospace corporation's rocket in the latest X-Prize completion.
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